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Trinus psvr not detected
Trinus psvr not detected




Still some tasks to work on, like calibrating the lens params for psvr but results are promising so far. first time poster so not sure links will go through

trinus psvr not detected

start the game, verify the injection worked (binaries will be removed when closing Trinus to restore previous status, just make sure you close the game before you close Trinus) I was hoping you guys, who have ReShade experience, could test it out and let me know if it works for you, and your thoughts about it.Ĭurrent test implementation can be tested even without a PSVR: Well some games (in the compatibility list) don't work for me, either crashing or no injection. I manage the install/uninstall of the binaries, set the preset, and the game launches with the injection working. well, just great job crosireĪs I was saying I've done an initial integration of ReShade with Trinus. So comfy to edit shaders (I have little xp on that), the ui to uniform integration, the ui itself. You've created really useful tools and features. is really worth it.īack to ReShade (and Depth3D), kudos to the devs and collaborators). Still, the increased immersion in games like. You can argue that only native games can give you the full sense of immersion. Back then the choice in native (Steam)VR was scarce so it made a lot of sense.īut it still does make sense now, cos even though there are some very cool VR games and experiences, choice pales in comparison to the amount and quality of standard games released in the last 25 years (yeah, going back to original doom times). A converter for nonVR games to be played on the smartphone+cardboard or, later on, psvr. Trinus was actually born as that, about 5 years ago. Trinus had been using a slow method (which I might upgrade for compatibility reasons), so now decided to integrate the better ReShade approach to deliver a more immersive VR experience.

trinus psvr not detected

Shader injection is certainly the most efficient way to get VR elements, like sbs and lens distortion, into non-VR games. I had reports for the last 2-3 years of users combining awesome ReShade (and awesome Depth3D) with Trinus. I'm Xavier (known as loxai), developer of Trinus PSVR. Hi guys, I think this is the best place to post about this.






Trinus psvr not detected